Movicon.NExT™ FAQs

+ How does the licensing model works? Is tags based?

Yes, licensing is tag based. This information is applicable to all the Movicon.NExT versions.

+ What is the maximum number of tags that can be used in a project?

Movicon.NExT offers unlimited licenses as part of its package. Please refer to the technical specifications provided in the user manuals to ensure compatibility with your requirements.

+ Is Movicon.NExT FDA 21 CFR 11 compliant?

Yes, Movicon.NExT supports the creation of FDA 21 CFR 11 compliant applications through specific features. Please consult the relevant section of the user manuals for further information.

+ How and where is historical data, alarms, and events stored within the system?

Historical data is stored within a SQL database, typically using SQL Server Express as the default option. Two methods are employed: Historian and Data Logger, both leveraging SQL. In Historian, individual records are generated for each tag associated with it, while Data Logger consolidates all tag values into a single record. Alarm and Event data are automatically saved in log files, with configuration options accessible via the Settings page of the I/O Server.

+ In a redundant server application, are the internal tags, alarm states, etc., synchronized across the two servers to ensure that when a failover occurs, the status of internal tags, logic state, and alarms remain consistent?

Yes, in a redundant server application, the internal tags, alarm states, and other relevant data are synchronized between the two servers (master and standby). This synchronization ensures that in the event of a failover, the status of internal tags, logic states, and alarms remains consistent, providing seamless continuity of operations.

+ Does the redundant server support a redundant database, meaning a database on both servers?

Yes, in a redundant server setup, having a redundant database is a fundamental requirement. Each server in the redundant system architecture must have its own dedicated database server. This redundancy ensures data integrity and availability, enhancing the reliability of the overall system.

+ Will the DataLogger synchronization across redundant database servers occur automatically, or is manual synchronization required if one of the servers stops working for a period?

The DataLogger synchronization across redundant database servers is managed automatically. In the event that one of the servers stops working temporarily, the synchronization process continues seamlessly without requiring manual intervention. This automated synchronization mechanism ensures that data integrity is maintained across all redundant database servers, even during failover scenarios.

+ Does Movicon.NExT support the REST API?

Yes, you can utilize the REST API through scripting within Movicon.NExT.

+ Is Movicon.NExT compliant with the S95 standard?

Absolutely, you can achieve compliance with the S95 standard by structuring tag names hierarchically within Movicon.NExT.

+ Is it possible to automatically populate graphic screens, including objects, tags, animations, etc., through scripts in Movicon.NExT?

Yes, within Movicon.NExT, you can establish a tag data structure. VB.NET scripting enables direct or indirect access to tag names using functions like SetVariableValue and GetVariableValue. Additionally, custom screen symbols and tag substitution for "popup" screens offer further flexibility in creating and managing graphic elements dynamically.

+ Does Movicon.NExT allow users to open multiple instances of the same graphic page?

Yes, Movicon.NExT supports the functionality to open multiple instances of the same graphic page. This capability enhances user experience and facilitates multitasking within the system.

+ Does Movicon.NExT support an object model, enabling access to various parts of the system through scripting to access the object structure?

Yes, Movicon.NExT offers support for an object model. Utilizing scripting, users can access different components of the system, leveraging the object structure for efficient customization and integration. Additionally, Movicon.NExT provides a library of assemblies, known as internal project builders, which facilitates the dynamic generation of project resources. These tools, exemplified by Pro.Lean, enable the creation of project wizard tools for streamlined project development.

+ Does the Movicon.NExT configuration tool offer language options?

The development environment provides support for English, German, and Italian languages. Furthermore, the runtime environment allows for the inclusion of any language, with the flexibility to switch between languages dynamically during runtime.

+ Given that the entire system is built on OPC UA, does this imply that the user have the capability to access any system component to retrieve and transmit information over an OPC UA connection?

Internally, OPC UA serves as the backbone of the system architecture. Externally, data accessibility is facilitated through published tags using the OPC UA Server.

+ Is it possible for Movicon.NExT to receive data from AutoCAD, 3D Building Information, and similar modeling tools?

Movicon.NExT offers support for 3D data in XAML format.

+ Does Movicon.NExT support pie, bar and graph chart and comparison chart in screen?

Absolutely. These charts can be developed using standard objects within Movicon.NExT. Additionally, toolbox objects are available for bar graphs and trends. Furthermore, the Report Designer offers numerous options for in-depth analysis and visualization.

+ Does Movicon.NExT offer a store-and-forward feature for database logging?

Yes, Movicon.NExT has built-in store-and-forward functionality that operates for any database recording task. In the event of a lost connection to a database server on a separate network server, Movicon.NExT automatically generate local XML files containing the data pending transmission to the database. Once the database connection is reestablished, Movicon.NExT synchronize the database from the XML files and subsequently delete them.

+ Does Movicon.NExT possess any cybersecurity certifications?

Movicon.NExT is validated in conformance to the IEC 62443-3-3 Part 3-3: System security requirements and security levels. Please refer to the "Certificate and Declarations" section download the certificate.

+ Is it possible to show the images coming from a camera or CCTV to a dashboard display?

Certainly, we can achieve this by utilizing the IP Camera Viewer object, which employs the Real Time Streaming Protocol (RTSP). Additionally, we can integrate CCTV control functionalities such as pan and zoom directly into an XAML object.

+ What type of vector graphics are used by Symbols and User Controls in Movicon.NExT?

The vector graphics utilized by Symbols and User Controls in Movicon.NExT are of the WPF/XAML type. This means they are based on the Windows Presentation Foundation (WPF) framework and use XML-based markup language (XAML) to define and render the graphical elements. This choice offers scalability, flexibility, and resolution independence, making it suitable for various display sizes and resolutions within the Movicon.NExT environment.

+ What automatic functions does Movicon.NExT integrate to support redundancy management?

Movicon.NExT integrates powerful and automatic functions for supporting redundancy management of mission-critical server and client stations connected in a network. These functions enable transparent and automatic synchronization of data from one server to another, ensuring that one server remains active as the 'Primary' server while others act as 'Secondary' servers continuously.

+ How are client stations connected to server stations in Movicon.NExT to avoid interruptions and downtimes?

In Movicon.NExT, client stations are permanently connected to one of the active servers. This setup ensures an automatic switch over to another server station in the event of a failure, thereby avoiding interruptions and downtimes in critical automation processes. Please refer to the User Manual for additional details.

+ How can I customize alarm thresholds and notifications during runtime in the client interface?

Customizing alarm thresholds during runtime in the client interface can be achieved in two ways. Firstly, you can adjust the alarm thresholds directly by modifying the values in the "Alarm Limits" property. Alternatively, you have the option to link a tag, provided you have enabled alarm limits, to the "Limit Tag" property within the tag assigned to the alarm prototypes. Please refer to the User Manual for additional details.

+ Is it possible for Movicon to retrieve data from Excel files? If so, how can this be configured?

Yes, Movicon has the capability to read data from Excel files. This can be achieved by utilizing the Spread Sheet object located in the Toolbox\Viewers folders. By linking an Excel file to this object, you can enable read and write operations. Additionally, the object can be configured to display ribbons, providing access to various spreadsheet options such as creating new files, opening existing files, saving files, and more. Please refer to the User Manual for additional details.

+ How can advanced reports, such as spider, line, and bar charts, be incorporated into reports?

To include advanced charts like spider, line, and bar charts in your reports, you can utilize the chart object available within Movicon.NExT's Report Designer. When you insert a chart into the report, it triggers the Chart Designer tool. Within the Chart Designer, you can add series and select from various chart types, including line, radar, funnel, and Gantt charts, among others. This allows for the creation of comprehensive and visually engaging reports tailored to your specific needs.

+ What are the modes of purchasing licenses for Movicon.NExT?

Customers can purchase licenses for Movicon.NExT in two different modes: Hardware USB dongle and Software Key.

+ What advantage does the Software Key license offer over the Hardware USB dongle for Movicon.NExT?

The Software Key license for Movicon.NExT eliminates the risk of being lost, stolen, or damaged.

+ What is the purpose of the Editor License in Movicon.NExT?

The Editor License, available in both hardware and software forms, is essential for utilizing the product in design mode. It grants developers access to the development environment (Editor), enabling them to configure and program the project's functions for use during runtime.

+ What are the characteristics of Movicon.NExT's Runtime Licenses?

Movicon.NExT's Runtime Licenses are modular, scalable, and available in both hardware and software formats. They can be purchased based on project needs to optimize costs and are essential for project runtime. They are available as Client/Server, Server only or Client only licenses.

+ What are the limitations of using Movicon.NExT in Evaluation Mode?

Without a regular Editor License or Runtime License, both the development and runtime environments of Movicon.NExT will operate in Evaluation Mode (Demo). In this mode, the product can only be used for evaluation purposes and not for professional use as per the terms and conditions of the End-User License Agreement (EULA).

+ How can you access information about the installed license in Movicon.NExT?

Information about the installed license in Movicon.NExT can be accessed by using the "Find License" command from the "Options > License" Menu. This command allows users to check whether the license has been activated correctly and view all relevant data.

+ When does a Movicon.NExT project require configuration for WebClient access only?

A Movicon.NExT project necessitates configuration for WebClient access only when it is intended to be accessed solely through WebClient interfaces, such as HTML5 or App, without any connections from desktop clients.

+ How does Movicon.NExT ensure interoperability between Server and Client projects?

Movicon.NExT adopts an information model based on OPC UA technology, which facilitates seamless communication between Server and Client projects. Server projects publish Variables as OPC UA tags in the Address Space, allowing Client projects to access these Variables according to their assigned access rights.

+ How does the use of Engineering Units affect Tags connected to field devices through communication drivers?

When Engineering Units are applied, Tags connected to field devices through communication drivers undergo scaling according to the defined settings. This ensures that Tag values are represented accurately within the project environment.

+ How does Movicon.NExT integrate cognitive augmented reality applications?

Movicon.NExT integrates cognitive augmented reality applications, allowing operators to utilize their mobile device's integrated video camera or augmented reality devices. This enables the combination of cognitive system information with the Movicon.NExT project through any HTML5 browser using WebHMI technology.

+ What technologies are utilized by Movicon.NExT's cognitive augmented reality applications?

Movicon.NExT's cognitive augmented reality applications utilize advanced Machine Learning technologies for object recognition and HTML5 browser compatibility with WebHMI technology for seamless integration with mobile devices and augmented reality devices.

+ What is the Open Framework SDK in Movicon.NExT HMI/SCADA?

The Open Framework SDK in Movicon.NExT HMI/SCADA provides access to information and example code for platform customization, along with the option to install third-party Plug-ins and User Controls.

+ What is included in the user license provided with the Open Framework SDK?

The user license included with the Open Framework SDK is non-transferable and includes a Non-Disclosure Agreement (NDA) that permits the free distribution of developed drivers.

+ How to delete variable associations to objects

Go to object's command menu and click the button used for opening the selection window while keeping the ALT key pressed down.
Rapid Keys: Shift+Alt+DblClick.

+ How to change the object's rotation barycenter

The object's rotation refers to its barycenter which can be changed by activating the small round red button located at the center for default by using the appropriate item from the object's Command Menu.

+ How to select an elements of a group of elements belonging to a 3D model

First the ”Enable 3D Edit” command must be enabled from the object's command menu. After which click on element to select it or use SHIFT+Click to select the group of elements (predefined in the model).
The selected elements will highlight.

+ How to activate a Camera in runtime

During edit mode camera points can be saved with custom names using the “3D Camera Position” command from the object's command menu. As a consequence, it will be possible to activate the memorized camera displays by right clicking on the object: a menu will appear showing a list of the camera points saved.

+ How to move the Camera of a 3D object in runtime

Click and drag the object using the left mouse key.

+ How to use the Zoom of a 3D object in runtime

Click and drag the object using the right mouse key.

+ How to put Data structure members into a particular order

Use the appropriate "Move Member Up" and "Move Member Down" commands.

+ How to add/remove points to/from a Polyline

SHIFT+Click to add or remove an intersection point.

+ How to delete an image associated to an object or screen

The image is considered to be part of the object's brush feature and therefore is simply deleted by re-assigning the object with another back color.

+ How to Zoom a screen in NON Touch-Screen systems

Keep the CTRL key pressed down and use the mouse wheel to zoom in and out.

+ How to select a grouped symbol components quickly

Use the select components command from the symbol's command menu: a menu will display showing the structure of the grouped symbol's components. Simply select the desired component from this menu. The selected component will then show highlighted.
The component can also be selected by clicking on it while keeping the “CTRL + SHIFT” keys pressed down.

+ How to assign multiple variable selections to Screen objects

After having opened a screen, select the desired object from the ToolBox, eg. a display or gauge object, then select the variables to be used from the Tag list located in the project's tree structure (use Ctrl+Click for multi-selecting) and then drag the variables onto the screen. At this point Movicon will generate the same number of objects of the type selected and then it will open a window for distributing the objects within the space provided. At this point each object inserted will be associated to a variable from those selected.

+ How to find out if a variable is associated to an object in runtime

While in runtime right click the object to display a menu through which a window can be opened containing information about the object as well as which tag has been associated, its value, quality and timestamp.

+ How to open the Common Property Window

The object's Common Property Window can be opened using the relevant command from the menu that is activated on the object's adorner or from the menu that appears when right clicking on the object.

+ How to open the Tag Browser Window

To open the Tag Browser window to select a variable to associate to a screen object, simply double click the object while keeping the SHIFT key pressed, or use the appropriate command from the object's command menu.
Rapid Keys: Shift+DblClick

+ How to open the Property Window

To open an object's or resource's Property Window (when not already in foreground) simply double click the object or resource.
Rapid Keys: DblClick

+ How to open the Command Window

To open a screen object's Command Window (when not already in foreground), double click the object while keeping the CTRL pressed.
Rapid Keys: Ctrl+DblClick

+ How to open the Animations Window

To open a screen object's Animation Window (when not already in foreground), double click the object while pressing the ALT key.
Rapid Keys: Alt+DblClick.

+ How to open the System Log window during runtime mode.

Use the SHIFT+F2 command during runtime

+ How to open the Client Status window during runtime.

Use the SHIFT+F1 command during runtime.

+ How to open the Cross Reference window during runtime

Use the SHIFT+F3 command during runtime.

+ How to open the Watch window during runtime

Use the SHIFT+F5 command during runtime.

+ How to reduce an object proportionately

Keep the SHIFT key pressed down and drag the border of the object to resize it. The object will be resized proportionately in height and width.

+ How to change the splash screen image

To change the initial Splash Screen image or the one used at startup, simply copy the desired image in the path:

C:\Program Files\Progea\Movicon.NExT 4.X\Splashes
the name of the files will be:

'DesignSplashControl.jpg' -> to customize the splash screen of the Movicon.NExT editor.

'RuntimeSplashControl.jpg' -> to customize the splash screen at the startup of Movicon.NExT runtime.

Both files will be in .jpg and in 900*480px as size.

+ Does Web HMI run independently or does it need a data server?

Independently. The Web HMI performs its own data collection using an embedded I/O data server and serves data via a web server to a local or remote web browser.

+ If a screen is developed under Movicon.next will the screens work in Web HMI? Or is a translation needed?

Web HMI is a component of Movicon.NExT for Windows. The concept is that screens developed in Movicon.NExT can be seamlessly transferred to either Windows (full client) or Web HMI (Windows HTML5 or Linux). The development tool manages the transition to Web HMI.

+ Can you build your own symbols for Web HMI and add to the Symbol Gallery?

Absolutely. Movicon.NExT empowers users to create custom symbols for WebHMI, please refer to the User Manual for additional details.

+ What is the maximum number of clients supported in WebHMI solution?

The maximum number of clients supported varies depending on factors such as computer and network loading, as well as expected user response time. Please refer to the User Manual for Technical Specifications.

+ What is the maximum number of PLC or field devices supported in WebHMI applications?

The maximum number of clients supported varies depending on factors such as computer and network loading, as well as expected user response time. Please refer to the User Manual for Technical Specifications.

+ What technology does WebHMI applications support to display screens based on geographical maps?

WebHMI applications support GeoScada technology, allowing browsers to display screens based on geographical maps with overlaying dynamic project information.

+ How does WebHMI handle the overlaying of dynamic project information on geographical maps?

WebHMI overlays dynamic project information on geographical maps, allowing users to visualize data within the context of a map interface. This functionality enhances situational awareness and facilitates better decision-making.